Wednesday, May 27, 2015

Final Movie: Part One - Maya

This project started out and wanted to be a lot of different things, but in the end, this small animated short is comprised of three different programs: Autodesk Maya 2015, Adobe Flash Professional CS5, and Windows Movie Maker (Trust me, I really wish I had a better video editor.)

So with that in mind, I will split this blog into three separate sections so it doesn't get too crowded with information.


I started out using one of the pre-rigged models from http://www.cgmeetup.net/home/ultimate-rigs-maya-rigs-maya-character-rigs-free-maya-rigs/ and created a NURBS plane. I originally wanted the subject to be a cow and the location to be out in a field/on a farm to fit the theme of UFO invasions with farms and crop circles and such. However, do to complications regarding a rig of a cow and background images, I altered my idea, but still kept the general idea.


Because (thankfully) of the "Animate a Rig" assignment, I already had a decent amount of experience with this rig. I also decided it would be cool to play with a darker atmosphere (which is also easier, so hurray for that) and then contrast it with the other half of the short.


I also learned a lot about how to use a camera and lights. The camera is a pretty big "character" in the short and I had a lot of fun playing with it. I really like dynamic camera angles and I only hope to improve my technique. Overall, it could use improvement, but I'm happy with how the Maya portion turned out.

No comments:

Post a Comment